Powers and In-Game Restrictions
Nico has power over death and shadows. Below is a breakdown of his abilities and how they have been modified for the game setting.
Geokinesis - Cracking the earth open, forming rock walls, tremors. Limited to localized area. Cannot break the city's walls.
Necromancy
>> Power Over the Undead - Reanimation, summoning, putting to sleep, banishing, destroying. He can raise armies to fight for him. Limited to 3 undead at a time. He can later increase the number of undead he can raise at a time by using AC Rewards up to a maximum of 6.
NOTE via Mods: The only corpses and skeletons he might find are from the animals in the zoos when they die which is a rare occurrence but not impossible to find considering animal lifespans. He'd just need to get to them before the zookeepers took them away to be cloned and disposed of. Corpses of the creatures that invaded Havenwell months prior are being stored within the research towers, but Nico would need to gain access to those labs via working with the scientists until they trusted him enough to let him at the bodies.
>> Summoning Deceased Souls - Requires tacit player permission for any characters. Raising or summoning NPC deceased souls will require mod approval.
>> Sensitivity to Death - Can sense when someone dies or is about to die.
>> Ghost Transformation - Can kill a mortal/demigod/legacy by transforming them into a ghost. Will only work on mortals and will not work on the gods of this world.
>> Skeletonization - Can kill living things by basically stripping them of their living flesh and turning them into skeletons – and then he can take control of them. Requires some kind of physical contact.
Osteokinesis - The power to summon and telekinetically control bones.
Umbrakinesis
>> Shadow Travel - In which he uses the shadows to move freely from one place to another. He can also conceal himself in shadow to make himself less visible. After shadow traveling, Nico will pass out (usually in a dead faint). Depending on distance and the number of people he carried with him, recovery times will vary. Carrying too many people/things can become life-threatening. Cannot travel outside of the walls or into restricted and/or closed areas (such as the Archives or upper Research Tower levels).
>> Summoning - Can summon his sword "from thin air" - or more likely, a pocket of shadow.
Hypnokinesis - He has the ability to travel through dreams, and project himself into the dreams of others. He is a VERY heavy sleeper.
Physical Abilities
Skilled with a sword
"ADHD" - Heightened senses and battle reflexes
"Dyslexia" - Brain is "hard-wired" for Ancient Greek, making all other languages difficult to interpret
Geokinesis - Cracking the earth open, forming rock walls, tremors. Limited to localized area. Cannot break the city's walls.
Necromancy
>> Power Over the Undead - Reanimation, summoning, putting to sleep, banishing, destroying. He can raise armies to fight for him. Limited to 3 undead at a time. He can later increase the number of undead he can raise at a time by using AC Rewards up to a maximum of 6.
NOTE via Mods: The only corpses and skeletons he might find are from the animals in the zoos when they die which is a rare occurrence but not impossible to find considering animal lifespans. He'd just need to get to them before the zookeepers took them away to be cloned and disposed of. Corpses of the creatures that invaded Havenwell months prior are being stored within the research towers, but Nico would need to gain access to those labs via working with the scientists until they trusted him enough to let him at the bodies.
>> Summoning Deceased Souls - Requires tacit player permission for any characters. Raising or summoning NPC deceased souls will require mod approval.
>> Sensitivity to Death - Can sense when someone dies or is about to die.
>> Ghost Transformation - Can kill a mortal/demigod/legacy by transforming them into a ghost. Will only work on mortals and will not work on the gods of this world.
>> Skeletonization - Can kill living things by basically stripping them of their living flesh and turning them into skeletons – and then he can take control of them. Requires some kind of physical contact.
Osteokinesis - The power to summon and telekinetically control bones.
Umbrakinesis
>> Shadow Travel - In which he uses the shadows to move freely from one place to another. He can also conceal himself in shadow to make himself less visible. After shadow traveling, Nico will pass out (usually in a dead faint). Depending on distance and the number of people he carried with him, recovery times will vary. Carrying too many people/things can become life-threatening. Cannot travel outside of the walls or into restricted and/or closed areas (such as the Archives or upper Research Tower levels).
>> Summoning - Can summon his sword "from thin air" - or more likely, a pocket of shadow.
Hypnokinesis - He has the ability to travel through dreams, and project himself into the dreams of others. He is a VERY heavy sleeper.
Physical Abilities
Skilled with a sword
"ADHD" - Heightened senses and battle reflexes
"Dyslexia" - Brain is "hard-wired" for Ancient Greek, making all other languages difficult to interpret